Premier Season Four has officially arrived in Counter-Strike 2, bringing with it a fresh wave of community content, gameplay updates, and progression rewards. From map changes and weapon tweaks to new collections in the weekly care package, Season 4 continues Valve’s steady iteration on CS2’s competitive ecosystem.
Here’s a full breakdown of what’s new — and what it means for your games.
Anubis Returns With Gameplay Changes
After a short break from the active duty map pool, Anubis is back, and it hasn’t returned untouched.
While the full scope of changes is detailed in the release notes, the headline is clear:
Anubis has received multiple gameplay adjustments, including layout tweaks that open up new interaction points and sightlines. Fans of creative angles, boosts, and… holes, will likely feel right at home.
These changes aim to improve flow and engagement across the map, especially in mid-round situations where rotations and utility usage matter most.
SMG Adjustments: MP7 and MP5-SD Get Attention
Season 4 also introduces minor balance adjustments to SMGs, specifically the MP7 and MP5-SD.
While these aren’t meta-shaking overhauls, they do make both weapons more appealing options in force-buy and eco-adjacent rounds. If you’ve been looking for reasons to diversify your loadout beyond the usual MAC-10 and MP9 picks, now’s a good time to experiment.
Expect to see these weapons appear more frequently in fast-paced CT holds and aggressive T-side pushes.
Premier Season Four Medal: How It Works
With the new season comes a new Premier Medal, rewarding players for consistent performance throughout Season 4.
Here’s how medal progression works:
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Medal color reflects your highest CS Rating (CSR) achieved during the season
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Bars represent total Premier wins
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1 bar per 25 wins
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Up to a maximum of 5 bars (125 wins)
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To be eligible, you’ll need:
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An account in good standing
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25 Premier match wins
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An active CSR at the end of the season
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As before, the medal is a snapshot of both skill peak and dedication — rewarding players who stay active throughout the season.
New Community Maps Enter the Rotation
Season 4 introduces a fresh lineup of community-made maps, each bringing distinct visuals and gameplay ideas.
Available in Competitive, Casual, and Deathmatch:
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Stronghold – Winding paths and layered engagements
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Alpine – Open spaces paired with vertical pressure
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Warren – Tight corridors and close-quarters chaos
Available in Wingman:
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Poseidon
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Santum – Set inside an active volcano, offering one of the most visually striking Wingman experiences to date
These additions keep matchmaking fresh while giving talented community map creators a spotlight.
Weekly Care Package: Two New Collections
Season 4 also expands the Weekly Care Package with two new collections.
One collection brings bold color and flair.
The other… does not.
Valve is keeping things intentionally vague, but players can expect new cosmetic drops to chase alongside their weekly progression. As always, these collections offer another layer of reward for consistent play.
Final Thoughts
Counter-Strike 2 Season 4 doesn’t reinvent the game — but it doesn’t need to. With smart map adjustments, subtle weapon tuning, meaningful Premier rewards, and fresh community content, the new season reinforces CS2’s competitive foundation while keeping things feeling new.
If you’re grinding Premier, now’s the time to lock in your rating, rack up wins, and earn your Season Four medal.
Good luck — and we’ll see you on the server.